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Post by Spencer on Feb 9, 2016 19:16:58 GMT -5
I think the reward for trying to win consistently should be bigger
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Post by stooolfan on Feb 9, 2016 19:17:40 GMT -5
I think game cash for winning is a great idea
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Post by Spencer on Feb 9, 2016 19:24:07 GMT -5
Something.
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Post by Spencer on Feb 9, 2016 19:24:23 GMT -5
Extrq revenue for winning makes sense
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Post by brianh on Feb 9, 2016 19:52:02 GMT -5
Well calling mall security the "police" is a bit of a stretch dont you think? lol'd
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Post by brianh on Feb 9, 2016 20:04:33 GMT -5
Extrq revenue for winning makes sense Actually, if done right it's not that bad of an idea. 70 wins gives you say 5 mil / 80+ gives you 10 mil having 4 starters with 10 wins = 5 mil / 4 with 15+ = 10 mil 5 starters with 8+ wins = 10 mil / 5 with 10+ = 15 / 5 with 12+ = 20 this gives all the teams some cash as long as they don't tank and gives incentive to use 5 pitchers, instead of the unrealistic 3 man rotation teams with 3 studs have. coming in 1-3 in your div = 5 mil Something like that so that tanking is completely unappealing, and fighting to get wins is beneficial. What should not be done is reward just the top teams. Make the rewards start above the avg goal of tanking and worth it not to tank.
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Birdie Sanders
General Manager
Cincinnati Reds
Blaze all day, every day Each way, the right way My way, greenhay, we high
Posts: 22,220
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Post by Birdie Sanders on Feb 10, 2016 0:00:49 GMT -5
Extrq revenue for winning makes sense Actually, if done right it's not that bad of an idea. 70 wins gives you say 5 mil / 80+ gives you 10 mil having 4 starters with 10 wins = 5 mil / 4 with 15+ = 10 mil 5 starters with 8+ wins = 10 mil / 5 with 10+ = 15 / 5 with 12+ = 20 this gives all the teams some cash as long as they don't tank and gives incentive to use 5 pitchers, instead of the unrealistic 3 man rotation teams with 3 studs have. coming in 1-3 in your div = 5 mil Something like that so that tanking is completely unappealing, and fighting to get wins is beneficial. What should not be done is reward just the top teams. Make the rewards start above the avg goal of tanking and worth it not to tank. I like the bernie sanders logic....I've hovered around mediocre for a while, and I'd make bank with your system here
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Post by brianh on Feb 10, 2016 0:39:08 GMT -5
Actually, if done right it's not that bad of an idea. 70 wins gives you say 5 mil / 80+ gives you 10 mil having 4 starters with 10 wins = 5 mil / 4 with 15+ = 10 mil 5 starters with 8+ wins = 10 mil / 5 with 10+ = 15 / 5 with 12+ = 20 this gives all the teams some cash as long as they don't tank and gives incentive to use 5 pitchers, instead of the unrealistic 3 man rotation teams with 3 studs have. coming in 1-3 in your div = 5 mil Something like that so that tanking is completely unappealing, and fighting to get wins is beneficial. What should not be done is reward just the top teams. Make the rewards start above the avg goal of tanking and worth it not to tank. I like the bernie sanders logic....I've hovered around mediocre for a while, and I'd make bank with your system here so would everyone else but the tankers
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